Project Overview
This project explores a speculative dystopian city through real-time cinematic environments, depicting an abandoned urban landscape shaped by collapse, flooding, and environmental takeover. Developed entirely in Unreal Engine, the work focuses on atmosphere, lighting, and environmental storytelling rather than narrative characters.
A submerged cityscape where collapsed architecture and rising water define a post-human environment, rendered to emphasize scale, stillness, and decay.
Vegetation overtakes abandoned structures, blurring the boundary between natural recovery and urban collapse.
Fragmented roads and tilted buildings form a distorted urban canyon, reinforcing instability and loss of orientation.